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Ok, so, Stardock’s sequel to one of the best space 4X strategy games ever made. Multiplayer, hexes, the 64-bit requirement, a most probable graphical upgrade, new aliens, a campaign, closed alpha somewhere in early 2014 and pre-orders starting at $39,99. But, what are people’s expectations on GalCiv’s third installment? What more do we want to know at this stage? To address this, the fine community of SpaceSector, to help us assemble some questions to ask Stardock. Well, the first batch of answers has just arrived. Here’s what Ray Bartos, producer on, had to say.

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The second and last batch will follow on a later date. Kordanor, adarax: Regarding multiplayer, will there be simultaneous turns or IGOUGO turns? If there are simultaneous turns, will the orders be executed right within the turn or will they be executed “between” turns? W ill there be a special lobby for multiplayer? Dell Optiplex Gx240 Drivers Free Download Windows Xp more. Meaning, will Steam be required or another platform for that purpose? And, will there be LAN multiplayer?

Ray: Galactic Civilizations III has simultaneous planning (ship design, planetary projects, ship path planning, research and tech tree choices, etc.) and sequential execution (battle, discovering anomalies, colonizing planets, etc.). Currently right now there are no plans for a separate LAN multiplayer; all multiplayer will go through Steam. Kordanor: On mod support. Will it be easy to apply mods? And, wi ll mods work in multiplayer?